

Take it in turns to call a coordinate of a point where you think the enemy might have a boat. In the second window, keep track of where you shoot, and the hits and misses you get. In the first window, keep a track of where your enemy fires. Once you have positioned your boats, click " Fix Positions" to set the positions of the boats (from now you can not move the boats without resetting the whole activity). You can turn the boats sideways by grabbing the end points of the boats. In the first window, position your boats on the map, so that each boat takes up the designated spaces (each blip should be on a point of the map). You need an opponent for this game, and they need to have the same window open on their computer.
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It could be anything, such as explaining a particular grammar point, how to spell a word, how to structure an essay etc. Here is where the “ESL” part of the game comes in.įor the first team, ask them any question pertaining to your class lessons. For both grids, the columns should be marked appropriately from 1 to 5 and the rows A to E.įlip a coin or ask a skill-testing question to determine which team goes first. Label one grid “Team 1’s Sea” and the other grid “Team 2’s Sea” on the board. Draw two enlarged versions of the each grid on the board for each team.Īll of the spaces should be blank. Once they have understood the rules of alignment and have placed all of their ships on the grid, you can begin playing the Battleships ESL game. Typically, the bigger boats can shoot more for each round (three to five shots), while the smaller boats can only shoot once or twice per round. The rules may vary for each game and you can customize it how you like. Inform them of the “munitions” or the number of shots that each boat can take. A battleship takes up 3 spaces, a sub 2, and the destroyer takes up only 1 space. There are three ships per team: a battleship, submarine, and destroyer.Įach ship has a specific number of grid spaces assigned to it. Tell them to align their ships on any place on the grid. Hand out the paper grids that you printed out to each team.
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They must figure out where they have them placed through strategy and trial and error. Remember, neither team can see where the opposing team has placed their ships specifically.

The aim of the game is to destroy all of the opponent team’s ships that they have drawn on their grids. Battleships ESL Game Guidelines:Īt the beginning of the class, explain the rules of the Battleships game. Therefore, two grid handouts should be fine in most situations.

Most games will involve only two opponents. However, it depends on how challenging you want the game to be and how much time you have.Īfter preparing the grid, you can print out a couple copies or however many you need in the class. Usually, a 10-by-10 grid suites most classes. What works best is if you create a simple grid by making a table with rows and columns in a Word doc. To play the Battleships ESL Game, first, you need to prepare the “boards” that each team will use to draw their ships on.
